“Fragra: A Visual-Olfactory VR Game” by Mochizuki, Amada, Sawa, Takeda, Motoyashiki, et al. …

  • ©Arito Mochizuki, Takashi Amada, Sayuri Sawa, Tadayuki Takeda, Shogo Motoyashiki, Kazuhiro Kohyama, Masataka Imura, and Kunihiro Chihara

  • ©Arito Mochizuki, Takashi Amada, Sayuri Sawa, Tadayuki Takeda, Shogo Motoyashiki, Kazuhiro Kohyama, Masataka Imura, and Kunihiro Chihara


Abstract:


    “Fragra” is a new Visual-Olfactory VR Game that enables players to explore the interactive relationship between olfaction and vision. For this purpose, “Fragra” does not always display fragrances that correspond to images. So observers must distinguish what each visual and olfactory information means and compare them.

References:


    Heilig, M. L., 1992. El cine del futuro: The cinema of the future. Presence Volume 1 Number 3, Summer.
    Hirose, M. E. A., 2003. A study of olfactory display. Proc. of the Virtual Reality Society of Japan 5th Annual Conference pp193–196 (in Japanese), July.
    Mochizuki, A. E. A., 2004. A study of olfactory display for active scent perception. IPSJ Symposium Series Vol.2004, No.5, pp.33–34 (in Japanese), March.


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