“Efficient techniques for interactive texture placement” by Litwinowicz and Miller

  • ©Peter Litwinowicz and Gavin S. P. Miller




    Efficient techniques for interactive texture placement



    This paper describes efficient algorithms for the placement and distortion of textures. The textures include surface color maps and environment maps. Affine transformations of a texture, as well as localized warps, are used to align features in the texture with features of the model. Image-space caches are used to enable texture placement in real time.


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