“Digital Modeling of the Appearance of Materials” by Dorsey

  • ©Julie Dorsey

Conference:


Entry Number: 24

Title:

    Digital Modeling of the Appearance of Materials

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Abstract:


    Prerequisites
    An introductory level of familiarity with computer graphics from another course or from practical experience. Attendees should understand ideas such as setting a pixel color by specifying values of red, green, and blue, and projecting a triangle into an image given a virtual pinhole camera.

    Intended Audience
    People who are interested in realistic rendering, who want to know how to achieve realistic appearance of materials by using the capabilities of existing software packages, or who want to write their own code for realistically shading objects.

    Description
    Realistic computer graphics rendering requires modeling the appearance of materials. This course covers the range of techniques for specifying the materials, including classifying physical materials by observation, basic mathematical representations, and modeling changes in material appearance over time.

     

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