“Crossing The Line: Moving From Film to Games (and Possibly Back)” by Stringfellow, Melluso, Amer, Brett, Goodrich, et al. …

  • ©Rick Stringfellow, Sal Melluso, Paul Amer, Cliff Brett, Brien Goodrich, and Jamie Marshall



Entry Number: 29


    Crossing The Line: Moving From Film to Games (and Possibly Back)

Course Organizer(s):



    Very basic understanding of film-production principles and an interest in video games. Recent experience with playing on current game consoles (Xbox, Xbox360, or Nintendo Game Cube) is also helpful.

    Intended Audience
    People in the film segments of the computer graphics industry who are considering a change to the games industry and artists, producers, and game developers who are working on their first next-generation game title.

    As games have matured into the HDTV era, the need for rich, polished graphics is greater than ever. This course explores the impact that film artists can have upon video games and what game artists and studios can expect as game teams grow and more film people move into games.


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