“Computer Graphics Disruptions in Art, Science, Visualization, Engineering and Modeling” by Kawaguchi, Fiume, Kasik and Rockwood

  • ©Yoichiro Kawaguchi, Eugene Fiume, David J. Kasik, and Alyn P. Rockwood

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    Computer Graphics Disruptions in Art, Science, Visualization, Engineering and Modeling

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Abstract:


    The goal of the Retrospective panels is to inspire the next generation of attendees to SIGGRAPH, to realise there are many pathways for their career in CG to have impact. We bring panelists with noteworthy, yet untold stories.

    In this panel, we look at how the world in general has been impacted by CG. We have drawn together four diverse panelists, all of them innovators and disruptors. We look at how these SIGGRAPH veterans use CG to change the worlds of art, science, engineering, and at the core of computer graphics itself, modeling. We present their pathways to success, as an inspiration for young SIGGRAPHers to strive towards making disruptions in their own chosen fields.


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