“Computer Graphics as a Space Journey and as a Murder Mystery” by Varanasi

  • ©Kiran Varanasi

  • ©Kiran Varanasi

  • ©Kiran Varanasi

  • ©Kiran Varanasi

  • ©Kiran Varanasi

  • ©Kiran Varanasi

  • ©Kiran Varanasi

  • ©Kiran Varanasi

  • ©Kiran Varanasi

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Title:

    Computer Graphics as a Space Journey and as a Murder Mystery

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Abstract:


    Story centered curriculum (SCC) is a novel method of instruction that is well-suited for online learning over the web, where the physical presence of the instructor is minimal or even missing. A new introductory course on computer graphics (CG) has been developed and tested, in which the student participates as an actor in a story. Two stories have been designed to capture the two facets of CG – that as a direct and as an inverse problem, and to motivate the student to explore the synergy between the two.

    In the first story, the student is a member of the simulation team of NASA, building virtual reality (VR) models for the next space journey. In the second story, the student is a detective investigating a murder that happens in a museum.


Acknowledgements:


    The author wishes to thank the students of the Fall 2004 class in the MSIT program. The author also wishes to express his thanks to Prof. P J Narayanan and Prof. Raj Reddy for their invaluable advice.


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