“Augmented reality under water” by Blum, Broll and Arisona

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Title:

    Augmented reality under water

Presenter(s)/Author(s):



Abstract:


    Fascinated by a stunning variety of corals and fishes or mysterious wrecks more and more people are attracted by snorkeling and diving adventures. Virtual Reality scenarios like the virtual oceanarium [Froehlich 2000] try to satisfy this interest by allowing for discovery of underwater worlds in a riskfree and comfortable way, but a realistic feeling of diving is never achieved by virtual submarine worlds.

References:


    1. Broll, W., Herling, J., and Blum, L. 2008. Interactive Bits: Prototyping of Mixed Reality Applications and Interaction Techniques through Visual Programming. In IEEE Symposium on 3D User Interfaces 2008, 109–115.
    2. Froehlich, T. 2000. The virtual oceanarium. Commun. ACM 43, 7 (Jul. 2000), 94–101.


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