“Applying ‘Second Life’ to a CAVE™-like system for the elaboration of interaction methods with programmable interfaces” by Kuka, Lindinger, Hörtner, Berger and Zachhuber

  • ©Daniela Kuka, Christopher Lindinger, Horst Hörtner, Florian Berger, and Doris Zachhuber

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    Applying 'Second Life' to a CAVE™-like system for the elaboration of interaction methods with programmable interfaces

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Abstract:


    With its multiple types of interaction scenarios both between people and between people and objects in virtual space, ‘Second Life’ can be used as a platform for both social and technological research. Set up in a stereoscopic environment, the Open Source Viewer is implemented in a technological framework for iteratively creating, evaluating and optimizing appropriate input/output patterns and interface metaphors for immersive environments. Focus of R&D are the real-time interaction methods rendered possible by a programmable Interface. Thus, the Ars Electronica Futurelab has developed a technological framework based on own R&D results. The framework consists of an interaction wrapper (Palmist), a distribution engine (ARSBOX) [Berger et al. 2004] and a render unit (VRizer) [Berger et al. 2005].

References:


    1. Berger, F., ., Lindinger, C., Ziegler, W. 2004. VRizer — Using Arbitrary OpenGL Software in the CAVE or other Virtual — Environments. In IEEE Virtual Reality 2004 Workshop – Proceedings. Pape, D., Roussos, M., Anstey, J., Ed., Virtual Reality for Public Consumption
    2. Berger, F., Hörtner, H., Lindinger, C., Maresch, P., Plösch, R., Pomberger, G., Praxmarer, R., and Ziegler, W. 2005. ARSBOX and Palmist — Technologies for Digital Mock-up Development in Immersive Virtual Environments. In Proceedings of IASTED International Conference on Internet and Multimedia Systems and Applications — EuroIMSA 2005, ACTA Press / IASTED, Grindelwald, Switzerland, February 21–23, 2005, 521–526


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