“A view-oriented interface for block-based modeling” by Fujiki, Ushiama and Tomimatsu

  • ©Jun Fujiki, Taketoshi Ushiama, and Kiyoshi Tomimatsu

Conference:


Type(s):


Interest Area:


    Emerging Technologies Sketches

Title:

    A view-oriented interface for block-based modeling

Session/Category Title:   Wow, I Can't Believe My Eyes: Innovation and Illusion


Presenter(s)/Author(s):



Abstract:


    A 3D-modeling interface that is not only useful for three-dimensional positioning, but also increases intellectual curiosity by allowing users to examine objects from positions that are impossible in the real world.

References:


    1. Zeleznik, R., “SKETCH: An Interface for Sketching 3D Scenes”, SIGGRAPH’96 Proceedings, pp.163–170, 1996.
    2. Igarashi, T., Matsuoka, S., Tanaka, H., “Teddy: A Sketching Interface for 3D Freeform Design”, SIGGRAPH’99 Proceedings, pp.409–416, 1999.


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