“A stereo vision based virtual reality game by using a vibrotactile device and two position sensors” by Yong, Back and Jang

  • ©Ho-joong Yong, Jongwon Back, and Tae-Jeong Jang

  • ©Ho-joong Yong, Jongwon Back, and Tae-Jeong Jang

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Title:

    A stereo vision based virtual reality game by using a vibrotactile device and two position sensors

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Abstract:


    If a virtual object described by a stereo vision system could be touched by a user with some tactile feeling on his/her finger tips, the sense for the reality increases much higher. To have visual impression as if the user points out a desired point on the virtual object with his/her own finger directly, we need a task that aligns the virtual space coordinate and the real space coordinate. But, if there is no tactile feeling when the user touches the virtual object with his/her own finger, the virtual object seems to be a ghost. Therefore, to get a tactile feeling, we need a haptic interface device which can give some tactile sensation to the user. We constructed a virtual reality game using a vibrotactile device module and two position/orientation sensors.  

References:


    1. Sei Miyake et al., 2000, Basics of 3D Images, NHK Science and Technical Research Laboratories, Ohmsha, Ltd. and Kidary, in Korean (originally in Japanese), 2nd edition.


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