“A Procedural Approach to Creating Second Empire Houses” by Kramer and Akleman
Conference:
Type(s):
Entry Number: 66
Title:
- A Procedural Approach to Creating Second Empire Houses
Presenter(s)/Author(s):
Abstract:
In this work, we present a procedural approach to capture a variety of appearances of American Second Empire houses. To develop this procedural approach, we have identified the set of rules and similarities of Second Empire houses. Our procedural approach, therefore, captures the style differences of Second Empire houses with a relatively few numbers of parameters. Using our interface, we are able to generate virtual houses in a wide variety of styles of American Second Empire architecture. We have also developed a method to break up these virtual models into slices in order to efficiently and economically 3D print them. Using this approach we have created miniatures of two landmark buildings: the Hamilton-Turner Inn in Savannah and the Enoch Pratt House in Baltimore. Note that the virtual models still provide more details because of the limited resolution of 3D printing processes.
References:
Alonzo C Addison. 2000. Emerging trends in virtual heritage. IEEE multimedia 7, 2
(2000), 22–25.
David S Ebert, F Kenton Musgrave, Darwyn Peachy, Ken Perlin, Steven Worley,
William Mark, and John Hart. 2003. Texturing & modeling: a procedural approach.
Morgan Kaufmann, Burlington, Massachusetts.
Rice Grant G. III, Ergun Akleman, Ozan Ozener, and Asma Naz. 2004. Caricaturing
Buldings for Effective Visualization of Existing Built Structures. In Architecture in
the Network Society. 22nd eCAADe Conference Proceedings: Education and Research
in Computer Aided Architectural Design in Europe (EcaadE’04). cumincad, Brussels,
Belgium, 223–227. http://papers.cumincad.org/data/works/att/2004_222.content.
pdf
Virginia McAlester and A. Lee McAlester. 1984. A field guide to American houses.
Knopf, New York.
Thomas Wayne Paradis. 2008. The Greenwood Encyclopedia of Homes Through American History: 1821-1900; 1821-1860. Vol. 2. Greenwood Press, Santa Barbara, California.
Gustavo Patow. 2012. User-friendly graph editing for procedural modeling of buildings. IEEE Computer Graphics and Applications 32, 2 (2012), 66–75.
George Pavlidis, Anestis Koutsoudis, Fotis Arnaoutoglou, Vassilios Tsioukas, and
Christodoulos Chamzas. 2007. Methods for 3D digitization of cultural heritage.
Journal of cultural heritage 8, 1 (2007), 93–98.