“A Practical and Controllable Hair and Fur Model for Production Path Tracing”
Conference:
Type(s):
Entry Number: 23
Title:
- A Practical and Controllable Hair and Fur Model for Production Path Tracing
Presenter(s)/Author(s):
Abstract:
We present a novel BFSDF that is energy-conserving, efficient, and easy to control, reproducing a wide range of hair and fur with just a few intuitive parameters. This model is implemented in our production path-tracer and has achieved unprecedented richness in our characters.
References:
d’Eon, E., Francois, G., Hill, M., Letteri, J., and Aubry, J.- M. 2011. An energy-conserving hair reflectance model. In Proceedings of the Twenty-second Eurographics Conference on Rendering, Eurographics Association, Aire-la-Ville, Switzerland, Switzerland, EGSR ’11, 1181–1187.
Marschner, S. R., Jensen, H. W., Cammarano, M., Worley, S., and Hanrahan, P. 2003. Light scattering from human hair fibers. ACM Trans. Graph. 22, 3 (July), 780–791.
Zinke, A., and Weber, A. 2007. Light scattering from filaments. IEEE Transactions on Visualization and Computer Graphics 13, 2 (Mar.), 342–356.