2007 Talks: Compton_Creating Spherical Worlds

“Creating spherical worlds” by Compton, Grieve, Goldman, Quigley, Stratton, et al. …

2007 Talks Tu_Digital Restoration of Moldy Aged Films

“Digital restoration of moldy aged films” by Tu, Guan, Chuang, Wu, Chen, et al. …

2007 Talks: Kluyskens_Surf's Up Beach Break

“Surf’s Up beach break” by Kluyskens

2007 Talks: Carlson_Wave Displacement Effects for Surf’s Up

“Wave displacement effects for Surf’s Up” by Carlson

2007 Talks: Armstrong_Improving Real-Time Motion

“Improving real-time motion” by Armstrong

2007 Talks: Chen_Stabilizing Video while Keeping Resolution and Capturing Intention

“Stabilizing video while keeping resolution and capturing intention” by Chen, Lin and Huang

2007 Talks: Sakaguchi_End of the World Waterfall Setup for ”Pirates of the Caribbean 3”

“End of the world waterfall setup for Pirates of the Caribbean 3” by Sakaguchi, Dufor, Zalzala, Lambert and Kapler

2007 Talks: Bredow_Making Waves for Surf’s Up

“Making waves for Surf’s Up” by Miller, Bredow, Kramer, Hausman, Shinners, et al. …

2007 Talks: Kurtz_Simulation, Simulation, Simulation

“Simulation, simulation, simulation: integration of multiple simulation techniques to create realistic water motion in order to maintain highest level of flexibility” by Kurtz and Tessendorf

2007 Talks: Trojansky_300’s Liquid Battlefield – Fluid Simulation Spartan Style

“300’s liquid battlefield: fluid simulation Spartan style” by Trojansky, Ganshorn and Pilarski

2013 Talks: Havaldar_A Practical Guide to Native Stereoscopic Productions

“A Practical Guide to Native Stereoscopic Productions” by Havaldar

2008 Talks: Chapman_Art directing particle flows with custom vector fields

“Art directing particle flows with custom vector fields” by Chapman, Tessendorf and Kowalski

2008 Talks: Kermel_Tackling Computer Generated clouds in 'Madagascar:The Crate Escape'

“Tackling computer generated clouds in ‘Madagascar: The Crate Escape'” by Kermel, Lee, Song and Peterson

2008 Talks: Grundhofer_Dynamic Bluescreens

“Dynamic Blue Screens” by Grundhöfer and Bimber

2008 Talks: Ma_A High-Resolution Geometry Capture System for Facial Performance

“A high-resolution geometry capture system for facial performance” by Ma, Jones, Hawkins, Chiang and Debevec

2008 Talks: Ghosh_Estimating Multi-layer Scattering in Faces using Direct-Indirect Separation

“Estimating multi-layer scattering in faces using direct-indirect separation” by Ghosh and Debevec

2008 Talks: Kim_Snow avalanche effects for Mummy 3

“Snow avalanche effects for Mummy 3” by Kim and Flores

2008 Talks: Townsend_Golden Compass Daemon Deaths

“Golden Compass daemon deaths” by Townsend, Horton, Patel and Tessendorf

2008 Talks: Rijpkema_Itʼs not easy being green

“It’s not easy being green” by Rijpkema, Steele and Derksen

2008 Talks: Rindge_Shaping, Simulating and Rendering the Grasses of Madagascar: Escape 2 Africa

“Shaping, simulating and rendering the grasses of Madagascar: Escape 2 Africa” by Rindge and Xie

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