2003 Talks: Kono_Wrinkle Generation Model for 3D Facial Expression

“Wrinkle generation model for 3D facial expression” by Kono and Genda

2003 Talks: Joshi_Learning Controls for Blend Shape Based Realistic Facial Animation

“Learning controls for blend shape based realistic facial animation” by Joshi, Tien, Desbrun and Pighin

2003 Talks: Mandal_Wire Modeling

“Wire modeling” by Mandal, Akleman and Srinivasan

2003 Talks: Jensen_Digital Face Cloning

“Digital face cloning” by Jensen

2003 Talks: Iwasawa_How to Capture Absolute Human Skeletal Posture

“How to capture absolute human skeletal posture” by Iwasawa, Kojima, Mase and Morishima

2003 Talks: Saso_Little Red: Storytelling in Mixed Reality

“Little red: storytelling in mixed reality” by Saso, Iguchi and Inakage

2003 Talks: Grau_A 3D studio production system with immersive actor feedback

“A 3D studio production system with immersive actor feedback” by Grau, Price and Thomas

2003 Talks: Vaucelle_ Textable Movie: improvising with a personal movie database

“Textable movie: improvising with a personal movie database” by Vaucelle, Davenport and Jehan

2003 Talks: Shapiro_Complex Character Animation That Combines Kinematic and Dynamic Control

“Complex character animation that combines kinematic and dynamic control” by Shapiro and Faloutsos

2003 Talks: Pritchard_Cloth Motion Capture

“Cloth motion capture” by Pritchard and Heidrich

2006 Talks: Cypher_BIOPHILIA

“Biophilia” by Cypher

2006 Talks: Bargteil_A Texture Synthesis Method

“A texture synthesis method for liquid animations” by Bargteil, Sin, Michaels, Goktekin and O’Brien

2006 Talks: Hart_Toward Greater Artistic Control for Interactive Evolution of Images and Animation

“Toward greater artistic control for interactive evolution of images and animation” by Hart

2006 Talks: Selikoff_Digital Chronophotography

“Digital chronophotography” by Selikoff

2006 SIGGRAPH Image Not Available

“Dreams in High Fidelity” by Draves

2006 Talks: Eisemann_Fast Scene Voxelization and Applications

“Fast Scene Voxelization and Applications” by Eisemann and Décoret

2006 Talks: Li_Informal Prototyping of Continuous Graphical Interactions by Demonstration

“Informal prototyping of continuous graphical interactions by demonstration” by Li and Landay

2006 Talks: Dragicevic_Artistic Resizing: A Technique for Rich Scale-Sensitive Vector Graphics

“Artistic resizing: a technique for rich scale-sensitive vector graphics” by Dragicevic, Chatty, Thevenin and Vinot

2006 Talks: Malik_Interacting with Large Displays from a Distance with Vision-Tracked Multi-Finger Gestural Input

“Interacting with large displays from a distance with vision-tracked multi-finger gestural input” by Malik, Ranjan and Balakrishnan

2006 Talks: Nehab_Triangle Order Optimization for Graphics Hardware Computation Culling

“Triangle order optimization for graphics hardware computation culling” by Nehab, Barczak and Sander

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