2003 Talks: Cain_Reconstructing a Colossus of Ramesses II from Laser Scan Data

“Reconstructing a colossus of Ramesses II from laser scan data” by Cain, Sobieralski and Martinez

2003 Talks: Cain_Improved Speed and Accuracy for Archaeological Site Scanning

“Improved speed and accuracy for archaeological site scanning” by Cain, Yu and He

2003 Talks: Sundstedt_A High Fidelity Reconstruction of Ancient Egypt: The Temple of Kalabsha

“A high fidelity reconstruction of ancient Egypt: the temple of Kalabsha” by Sundstedt, Chalmers and Martinez

2003 SIGGRAPH Image Not Available

“Generating subdivision curves with L-systems on a GPU” by Mech and Prusinkiewicz

2003 Talks: Matveyev_Direct Interaction based on a Two-Point Laser Pointer Technique

“Direct interaction based on a two-point laser pointer technique” by Matveyev and Göbel

2003 Talks: Sanneblad_Designing Collaborative Games on Handheld Computers

“Designing collaborative games on handheld computers” by Sanneblad and Holmquist

2003 Talks: Hiura_3-D Tele-direction Interface using Video Projector

“3-D tele-direction interface using video projector” by Hiura, Tojo and Inokuchi

2003 Talks: Fallman_The Reality Helmet: A Wearable Interactive Experience

“The reality helmet: a wearable interactive experience” by Fallman, Jalkanen, Lörstad, Waterworth and Westling

2003 Talks: Frueh_Automated Reconstruction of Building Facades for Virtual Walk-thrus

“Automated reconstruction of building facades for virtual walk-thrus” by Frueh and Zakhor

2003 Talks: Senne_Interactive Rendering with View-dependent Geometry and Texture

“Interactive rendering with view-dependent geometry and texture” by Evers-Senne and Koch

2003 Talks: Maskit_Production-Grade Scene Translation Pipelines

“Production-grade scene translation pipelines” by Maskit and Fong

2003 Talks: Geiger_Home Grown CGI: The Cultivation of “Henry’s Garden”

“Home grown CGI: the cultivation of Henry’s Garden” by Geiger and Seun

2003 Talks: Wilson_Multi-user Performance of Commedia dell’ Arte in 3D

“Multi-user performance of Commedia dell’ Arte in 3D” by Wilson, Holoubek and Poochareon

2003 Talks: Carroll_Screen: Bodily Interaction with Text in Immersive VR

“Screen: bodily interaction with text in immersive VR” by Carroll, Coover, Greenlee, McClain and Wardrip-Fruin

2003 Talks: Vanier_Forming the Dots: Live Optical Motion Capture Animation Dance

“Forming the dots: live optical motion capture animation dance” by Vanier, Kaczmarski and Chong

2003 Talks: Simon_Omnidirectional Stereo Surround for Panoramic Virtual Environments

“Omnidirectional stereo surround for panoramic virtual environments” by Simon and Beckhaus

2003 Talks: Mania_Simulating Spatial Assumptions

“Simulating spatial assumptions” by Mania and Robinson

2003 Talks: Steele_Interactive Light Field Display from a Cluster of Projectors

“Interactive light field display from a cluster of projectors” by Steele and Jaynes

2003 Talks: Meador_Virtual Performance and Collaboration with Improvisational Dance

“Virtual performance and collaboration with improvisational dance” by Meador, Kurt and O’Neal

2003 Talks: Xue_A Tile-Based 3D Frame Using A Reconfigurable Display Matrix

“A tile-based 3D frame using a reconfigurable display matrix” by Xue and Crawfis

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