2005 Talks: Barla_Geometric Clustering for Line Drawing Simplification

“Geometric Clustering for Line Drawing Simplification” by Barla, Thollot and Sillion

2005 SIGGRAPH Image Not Available

“Descent to the Underworld: a Game-Film® project” by Barry

2005 Talks: Batty_Visual Simulation of Wispy Smoke

“Visual Simulation of Wispy Smoke” by Batty and Houston

2003 Talks: Deng_Practical Eye Movement Model using Texture Synthesis

“Practical Eye Movement Model using Texture Synthesis” by Deng, Lewis and Neumann

2004 Talks: Zarzycki_Abstracting design, designing abstractions...

“Abstracting design, designing abstractions…: use of computer graphics in early stages of architectural design” by Zarzycki

2004 Talks: Zalzala_Procedural Building Destruction for ìThe Day After Tomorrowî

“Procedural building destruction for “The Day After Tomorrow”” by Zalzala

2004 Talks: Zelinka_Similarity-Based Surface Modelling Using Geodesic Fans

“Similarity-Based Surface Modelling Using Geodesic Fans” by Zelinka and Garland

2004 Talks: Zhu_A New Style of Ancient Culture - Animated Chinese Dunhuang Murals

“A New Style of Ancient Culture – Animated Chinese Dunhuang Murals” by Zhu, Li and Shen

“DD::Fluid::Solver::SolverFire” by Zafar, Falt, Ali and Fong

2004 Talks: Zordan_Model and control of simulated respiration for animation

“Model and control of simulated respiration for animation” by Zordan, Celly, Chiu and DiLorenzo

2004 Talks: Zhang_A Self-Reconfigurable Camera Array

“A Self-Reconfigurable Camera Array” by Zhang and Chen

2004 Talks: Takemura_BLADESHIPS- An Interactive Attraction in Mixed Reality

“BLADESHIPS: an interactive attraction in mixed reality” by Takemura, Haraguchi and Ohta

2004 Talks: Yamauchi_Real-time rendering for autostereoscopic 3D display systems

“Real-time rendering for autostereoscopic 3D display systems” by Yamauchi, Yanagawa, Kobayashi, Taira and Hirayama

2004 Talks: Yamagishi_Workflow and CG Tools for the Cartoon TV Program "Monkey Turn"

“Workflow and CG tools for the cartoon tv program “Monkey Turn”” by Yamagishi, Kondo, Uchibori and Anjyo

2004 SIGGRAPH Image Not Available

“A Perceptual Metric for Production Testing” by Yee and Newman

2004 Talks: Yerex_Displacement Mapping with Ray-casting in Hardware

“Displacement Mapping with Ray-casting in Hardware” by Yerex and Jagersand

2004 Talks: Yoon_Quick-VDR: Interactive View-Dependent Rendering of Massive Models

“Quick-VDR: Interactive View-Dependent Rendering of Massive Models” by Yoon, Salomon, Gayle and Manocha

2004 Talks: Wei_Tile-Based Texture Mapping on Graphics Hardware

“Tile-Based Texture Mapping on Graphics Hardware” by Wei

2004 Talks: West_Ecce Homology

“Ecce Homology” by West, Burke, Kerfeld, Mendelowitz, Holton, et al. …

2004 Talks: White_X-Ray Window: Portable Visualization on the International Space Station

“X-Ray Window: Portable Visualization on the International Space Station” by White

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