2016 Posters: Kawai_Panorama Image Interpolation for Real-time Walkthrough

“Panorama Image Interpolation for Real-time Walkthrough” by Kawai, Audras, Tabata and Matsubara

2016 Posters: Saraiji_Layered Telepresence: Simultaneous Multi Presence Experience using Eye Gaze based Perceptual Awareness Blending

“Layered Telepresence: Simultaneous Multi Presence Experience using Eye Gaze based Perceptual Awareness Blending” by Saraiji, Sugimoto, Fernando, Minamizawa and Tachi

2016 Posters: Feldman_Immersive Paleoart: Reconstructing Dreadnoughtus schrani and Remediating the Science Documentary for Cinematic Virtual Reality

“Immersive Paleoart: Reconstructing Dreadnoughtus schrani and Remediating the Science Documentary for Cinematic Virtual Reality” by Feldman

2016 Posters: Ishii_Graphical Manipulation of Human’s Walking Direction with Visual Illusion

“Graphical Manipulation of Human’s Walking Direction with Visual Illusion” by Ishii, Suzuki, Sakamoto, Kanai, Takazawa, et al. …

2016 Posters: Pai_GazeSim: Simulating Foveated Rendering Using Depth in Eye Gaze for VR

“GazeSim: Simulating Foveated Rendering Using Depth in Eye Gaze for VR” by Pai, Tag, Outram, Vontin, Sugiura, et al. …

2016 Posters: Hashimoto_Dynamic Spatial Augmented Reality with a Single IR Camera

“Dynamic Spatial Augmented Reality with a Single IR Camera” by Hashimoto and Kobayashi

2016 Posters: Mizuno_A Tabletop Stereoscopic 3DCG System with Motion Parallax for Two Users

“A Tabletop Stereoscopic 3DCG System with Motion Parallax for Two Users” by Mizuno

2016 Posters: Tsai_A Modified Wheatstone-Style Head-Mounted Display Prototype for Narrow Field-of-View Video See-Through Augmented Reality

“A Modified Wheatstone-Style Head-Mounted Display Prototype for Narrow Field-of-View Video See-Through Augmented Reality” by Tsai, Huang, Tsai, Chang, Chang-Ogimoto, et al. …

2016 Posters: Schuster_Vintage VR: A Method of Processing 19th Century Stereoviews for Display on 21st Century VR Systems

“Vintage VR: A Method of Processing 19th Century Stereoviews for Display on 21st Century VR Systems” by Schuster and Eddin

2016 Posters: Choi_Realistic 3D Projection Mapping using Polynomial Texture Maps

“Realistic 3D Projection Mapping using Polynomial Texture Maps” by Choi, Lee, Lee, Kim, Ahmed, et al. …

2016 Posters: Brito_Multimodal Augmentation of Surfaces Using Conductive 3D Printing

“Multimodal Augmentation of Surfaces Using Conductive 3D Printing” by Brito, Barros, Correia, Teichrieb and Teixeira

2016 Posters: Lustig_Motion Compensated Automatic Image Compositing for GoPro Videos

“Motion Compensated Automatic Image Compositing for GoPro Videos” by Lustig, Adsumilli and Newman

2016 Posters: Igarashi_An Interactive System for Original Necklace Design

“An Interactive System for Original Necklace Design” by Igarashi, Hiyama and Arakawa

2016 Posters: Iwasaki_Interaction with Virtual Shadow through Real Shadow using Two Projectors

“Interaction with Virtual Shadow through Real Shadow using Two Projectors” by Iwasaki, Kondo, Ito, Sugiura, Oba, et al. …

2016 Image Not Available

“From drawing to animation-ready vector graphics” by Entem, Barthe, Cani and Panne

2016 Posters: Caputo_Farewell to Dawn: A Mixed Reality Dance Performance in a Virtual Space

“Farewell to Dawn: A Mixed Reality Dance Performance in a Virtual Space” by Caputo, McGowen, Geigel, Cerqueira, Williams, et al. …

2016 Posters: Oozu_Escaping Chair: Furniture-shaped device art

“Escaping Chair: Furniture-shaped device art” by Oozu, Yamada, Enzaki and Iwata

2016 Posters: Ferrarello_The form of sound through hybrid materials

“The form of sound through hybrid materials” by Ferrarello and Walker

2016 Posters: Huang_Computational Swept Volume Light Painting via Robotic Non-Linear Motion

“Computational Swept Volume Light Painting via Robotic Non-Linear Motion” by Huang, Tsang and Lam

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