2001 Panels 07 Conversation About Interactive Entertainment Experiences

“:-o A Conversation About Interactive Entertainment Experiences on Instant Messaging Devices” by Binsted, Freeland, Guggenheim, Lemon and Serrano

2001 Panels 06 Visualization, Semantics, and Aesthetics

“Visualization, Semantics, and Aesthetics”

2001 Panels 05 The Future of Color Creativity and Technology

“The Future of Color: Creativity and Technology” by Deakins, Kolden, Robinson and Wood

2001 Panels 04 Computer Games and Viz If You Can't Beat Them, Join Them

“Computer Games and Viz: If You Can’t Beat Them, Join Them” by Doenges, Hecker, Hibbard, Pfister, Rhyne, et al. …

2001 Panels 03 Size Matters Digital Cinema Distribution

“Size Matters: Digital Cinema Distribution” by Lambert, Poynton and Witters

2001 Panels 02 Cultural Mediation in New Media Spaces

“Cultural Mediation in New Media Spaces” by Blome, Fleischmann, Strauss, Dietz, Pochhacker, et al. …

2001 Panels 01 Video Gameplay and Design Procedural Directions

“Video Gameplay and Design: Procedural Directions” by Hershey, Mallinson, Suhayda, Murray and Swartout

2020 Panels 07 VR Theater Directors Panel Part 2

“VR Theater Director’s Panel Part 2” by Cappiello

2020 Panels 06 PDI The Beginning

“PDI – The Beginning: Reflection on the Inception of PDI 40 Years Ago” Moderated by

2020 Panels 05 Electronic Theater Directors Panel

“Electronic Theater Director’s Panel” by Nandigjav

2020 Panels 04 NYIT Computer Graphics Lab Then and Now

“NYIT Computer Graphics Lab Then and Now” by Grebe, Catmull, Smith, Hanrahan, Rygiel, et al. …

2020 Panels 03 Bringing VFX to the Table

“Bringing VFX to the Table” by Hanlin, Holmes, Sayed and Teich

2020 Panels 02 VR Theater Directors Panel Part 1

“VR Theater Director’s Panel Part 1” by Cappiello

2020 Panels 01 Technologies in Immersive Experiential Marketing

“Technologies In Immersive Experiential Marketing” Moderated by

2002 Panels 12 Games the Dominant

“Games: the Dominant Medium of the Future” Moderated by Robert (Bob) Nicoll

2002 Panels 11 Interactive Stories Real Systems

“Interactive Stories: Real Systems, Three Solutions” Moderated by Noah Wardrip-Fruin

2002 Panels 10 How Does Motion Capture Affect Animation?

“How Does Motion Capture Affect Animation?” Moderated by Suba Varadarajan and Barbara Helfer

2002 Panels 09 Graphics in the Large Is Bigger Better?

“Graphics in the Large: Is Bigger Better?” Moderated by David J. Kasik

2002 Panels 08 Unsolved Problems in Mobile Computer Graphics

“Unsolved Problems in Mobile Computer Graphics and Interaction” Moderated by Mark Ollila

2002 Panels 07 Animation's Turning Tide

“Animation’s Turning Tide” Moderated by Matt Elson

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