1991 SIGGRAPH Image Not Available

“Integrating Computer Graphics into Design Education” by Coates, Dubberly and Kaufman

1991 SIGGRAPH Image Not Available

“Computer Graphics and Architectural Design” by Turner, Bollinger, Norman and Zdepski

1991 SIGGRAPH Image Not Available

“Education Technology: Doing With Images Makes Symbols” by Fenton, Master, Robinett and Yaeger

1991 SIGGRAPH Image Not Available

“Discovery through Experimentation: Art and Educational Computing in Secondary Schools” by Sachter, White, Crawley, Ursyn and Sutton

1991 SIGGRAPH Image Not Available

“Mathematics Education Using Computer Graphics” by Hughes, Moler, Uhl and Blinn

1991 SIGGRAPH Image Not Available

“TUGS: A tool for Teaching Computer Graphics” by Clevenger

1991 SIGGRAPH Image Not Available

“Getting to the “Graphics” in a Computer Graphics Exercise” by Schweitzer and Northrop

1991 SIGGRAPH Image Not Available

“Teaching a Two-Quarter Computer Graphics Sequence” by Owen

1991 SIGGRAPH Image Not Available

“Computer graphics Education in Computer Science”

1991 SIGGRAPH Image Not Available

“Mars Navigator: An Interactive, Multimedia Exploration of the Red Planet” by Anderson, Hughes, Volotta and Stein

1991 SIGGRAPH Image Not Available

“What Next? A Provocative look at Curriculum, Creativity, and Logistics in Teaching Artists and Designers to use Computers” by Brown, Crow, Laurel and Penny

1990 SIGGRAPH Image Not Available

“Education for Visualization” by Cabral, DeFanti, Rueff and Schaller

2022 Education Forums: O’Brien_VRm: A Virtual Reality Tool for Anatomical Study

“VRm: A Virtual Reality Tool for Anatomical Study” by O’Brien and Foster

2022 Education Forums: Syed_Visual Effects Pedagogy:: Diversity, Equity, and Inclusion as Visible and Invisible Attributes

“Visual Effects Pedagogy:: Diversity, Equity, and Inclusion as Visible and Invisible Attributes” by Syed, Echevarria, Mallari, Tikaua-Williams, Solis, et al. …

2022 Education Forums: Harrington_Virtual Nature as a Digital Twin Botanically Correct 3D AR and VR Optimized Low-polygon and Photogrammetry High-polygon Plant Models: A short overview of construction methods

“Virtual Nature as a Digital Twin Botanically Correct 3D AR and VR Optimized Low-polygon and Photogrammetry High-polygon Plant Models: A short overview of construction methods” by Harrington, Jones and Peters

2022 Education Forums: Cameron_Using a storyline to increase engagement in a course review

“Using a storyline to increase engagement in a course review” by Cameron

2022 Education Forums: Shreiner_There and Back Again: Graphics Education with a View Towards the Future

“There and Back Again: Graphics Education with a View Towards the Future” by Shreiner and Angel

2022 Education Forums: DeYoung_The Accursed Share of Non-fungibles: What NFTs and Blockchains Suggest for Arts Practice, Pedagogy, and the General Economy

“The Accursed Share of Non-fungibles: What NFTs and Blockchains Suggest for Arts Practice, Pedagogy, and the General Economy” by DeYoung

2022 Education Forums: Chamberlain_Stop Motion Animation in Toon Boom Harmony

“Stop Motion Animation in Toon Boom Harmony” by Chamberlain

2022 Education Forums: Narahara_Presenting Architectural Research in VR

“Presenting Architectural Research in VR” by Narahara

1 2 3 4 5 6 23