2023 Education: Scholl_NVIDIA: Reimagine your Curriculum with OpenUSD and NVIDIA Omniverse

“NVIDIA: Reimagine your Curriculum with OpenUSD and NVIDIA Omniverse™” by Scholl

2023 Education: Diriwaechter_Sustainable Success in the Unreal World: Paving the Way for Future Artists, Presented by Epic Games

“Sustainable Success in the Unreal World: Paving the Way for Future Artists, Presented by Epic Games” by Diriwaechter

2023 Education: Lottering_New Approaches to Education, presented by Epic Games

“New Approaches to Education, presented by Epic Games” by Lottering

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“Better and Faster Solutions with Supermicro and AMD: Empowering the Evolution of Content Production” by Kuhns and Knight

1991 SIGGRAPH Image Not Available

“An Engeneering Graphics Curriculum Model with Multidisciplinary Implications” by McGrath, Bertoline, Bowers, Pleck and Sadowski

1991 SIGGRAPH Image Not Available

“Interdisciplinary Collaboration Case Study in Computer Graphics Education: “Venus and Milo”” by Cox

1991 SIGGRAPH Image Not Available

“A Workshop on Computer Graphics for Undergraduate Faculty” by Owen and Miller

1991 SIGGRAPH Image Not Available

“Virtual Reality Learning Environments: Potentials and Challenges” by Bricken

1991 SIGGRAPH Image Not Available

“Integrating Computer Graphics into Design Education” by Coates, Dubberly and Kaufman

1991 SIGGRAPH Image Not Available

“Computer Graphics and Architectural Design” by Turner, Bollinger, Norman and Zdepski

1991 SIGGRAPH Image Not Available

“Education Technology: Doing With Images Makes Symbols” by Fenton, Master, Robinett and Yaeger

1991 SIGGRAPH Image Not Available

“Discovery through Experimentation: Art and Educational Computing in Secondary Schools” by Sachter, White, Crawley, Ursyn and Sutton

1991 SIGGRAPH Image Not Available

“Mathematics Education Using Computer Graphics” by Hughes, Moler, Uhl and Blinn

1991 SIGGRAPH Image Not Available

“TUGS: A tool for Teaching Computer Graphics” by Clevenger

1991 SIGGRAPH Image Not Available

“Getting to the “Graphics” in a Computer Graphics Exercise” by Schweitzer and Northrop

1991 SIGGRAPH Image Not Available

“Teaching a Two-Quarter Computer Graphics Sequence” by Owen

1991 SIGGRAPH Image Not Available

“Computer graphics Education in Computer Science”

1991 SIGGRAPH Image Not Available

“Mars Navigator: An Interactive, Multimedia Exploration of the Red Planet” by Anderson, Hughes, Volotta and Stein

1991 SIGGRAPH Image Not Available

“What Next? A Provocative look at Curriculum, Creativity, and Logistics in Teaching Artists and Designers to use Computers” by Brown, Crow, Laurel and Penny

1990 SIGGRAPH Image Not Available

“Education for Visualization” by Cabral, DeFanti, Rueff and Schaller

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