“NVIDIA FlameWorks: Real-Time Fire Simulation” by Green

  • ©Simon G. Green, Nuttapong Chentanez, Aron Zoellner, Johnny Costello, Kevin Newkirk, and Dane Johnston

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    FlameWorks is a system for adding realistic fire, smoke, and explosion effects to games. It combines a state-of-the-art grid-based fluid simulator with an efficient volume-rendering system, all optimized to run in real time. It runs entirely on the GPU using DirectX 11.


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