“Destruction Sequences in Call of Duty: Ghosts” by Johnson
Conference:
- SIGGRAPH 2014
- More from SIGGRAPH 2014:
Title:
- Destruction Sequences in Call of Duty: Ghosts
Developer(s):
Description:
The motivation and techniques used in destruction sequences in “Call of Duty: Ghosts.” Combining fracture simulations, dense localized particle simulations, and pre-rendered smoke simulations for film-quality destruction in a real-time engine.