Zoe Cranley
Bio:
SIGGRAPH 2018
Zoe Cranley joined Dneg after graduating in 2005. Originally based in London, she progressed through roles as Matchmove Artist, Generalist TD, Lighting TD, Lighting Lead and CG Sequence Supervisor working on the likes of Harry Potter: The Order of the Phoenix, The Dark Knight, Sherlock Holmes, and John Carter. In early 2012 Zoe moved over to Dneg Singapore, as CG Sequence Supervisor before moving on to become CG Supervisor on the likes of Hunger Games: Catching Fire, Muppets Most Wanted, and Godzilla.
In 2015, Zoe took on the challenge of heading to British Columbia to help set up Dneg Vancouver. She worked as CG Supervisor on Alice Through the Looking Glass and Wonder Woman. Since March 2017, Zoe has taken on the ‘Head of Build Department’ role at DNEG. She is also on the leadership committee of SPARK CG Society and Vancouver ACM Siggraph Chapter.
I am June Kim, an interactive artist, PhD candidate and casual academic at the interactive media lab, UNSW art & design (University of New South Wales), Australia. For my research, I currently explore self perception, self and memory with practice to create a series of non-representational virtual reality artwork based on my fragmented memories. I have experience in teaching and researching at USYD (University of Sydney) , QUT (Queensland University of Technology) in Australia and AUT (Auckland University of Technology) in New Zealand for last four years. Before having my career goal as a practitioner-researcher and academic, I had worked as a compositor (lead) and generalist (2D & 3D) around eight years in NZ. I have my degree (Business in IT), Postgraduate Diploma (Communication studies) and MCT(Honours) (Masters of Creative Technology) at the AUT in NZ.