Mikko Mononen


Next: »
« Previous:



Most Recent Affiliation(s):


  • Unity Technologies

Bio:

  • SIGGRAPH 2014

    Mikko Mononen is an R& D programmer at Unity Technologies, where he is working on bridging the navigation and animation. Previously he has worked on AI for games like Crysis1 and Killzone3. He’s the author of Recast & Detour, an open source navigation toolkit used in dozens of AAA games.  


Learning Presentation(s):



Role(s):



If you find errors or omissions on your profile page, please contact us: historyarchives@siggraph.org
Did you know you can send us a photo of yourself and a bio and we will post it? Make sure the photo is at least 1000 x 1000 and send it to the email above along with the bio and we will add it to your page.