“Wearable haptic display to present virtual mass sensation” by Minamizawa, Fukamachi, Kajimoto, Kawakami and Tachi

  • ©Kouta Minamizawa, Souichiro Fukamachi, Hiroyuki Kajimoto, Naoki Kawakami, and Susumu Tachi




    Wearable haptic display to present virtual mass sensation



    In recent times, there have been a number of computer user interface devices that have some haptic feedback functions, such as the DUALSHOCK controller [Sony Computer Entertainment, Inc. 1997] or the Wii Remote [Nintendo Co., Ltd. 2006]. However, their haptic feedback is limited to only the vibration function since there is no other method to provide haptic feedback that can be implemented with a small and inexpensive device. On the other hand, there is an increasing demand for realistic haptic feedback; thus, a simple and inexpensive method for a highly realistic haptic display is required. To meet this requirement, we propose a wearable haptic display to present the mass of a virtual object as shown in Figure 1. We focused on the mass of a virtual object, which contributes to the weight and the inertia mass in haptic interaction. If the virtual mass is presented by a haptic device, the user can perceive a more realistic sensation of the virtual object by grasping than the vibration feedback.


    1. Minamizawa, K., Kajimoto, H., Kawakami, N. and Tachi, S. 2007. Wearable Haptic Display to Present Gravity Sensation — Preliminary Observations and Device Design, In Proceedings of World Haptics 2007, Tsukuba, Tokyo, 133–138

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