“Virtual bokeh generation from a single system of lenses” by Kodama, Mo and Kubota

  • ©Kazuya Kodama, Hiroshi Mo, and Akira Kubota

  • ©Kazuya Kodama, Hiroshi Mo, and Akira Kubota

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Title:

    Virtual bokeh generation from a single system of lenses

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Abstract:


    Since bokeh that means a blur or its shape is an attractive effect for  generating natural images, various methods are proposed to syn- thesize bokeh by analyzing rays in the space domain [Cook et al.  1984]. Recently, based on fourier transform of light fields, a method that can treat real images is also proposed [Ng 2005]. However, it is not easy to capture wide and dense light fields in comparison with  ordinary images. In this paper, we propose direct virtual bokeh gen- eration in the frequency domain from acquired multiple differently  focused images without light fields or any depth estimation. 

References:


    1. Cook, R. L., Porter, T., and Carpenter, L. 1984. Distributed ray tracing. ACM Computer Graphics 18, 3, 137–145.
    2. Kodama, K., Mo, H., and Kubota, A. 2005. All-in-focus image generation by merging multiple differently focused images in three-dimensional frequency domain. In Proc. of PCM 2005, Lecture Notes in Computer Science 3767, Springer, 303–314.
    3. Kodama, K., Mo, H., and Kubota, A. 2006. Free viewpoint, iris and focus image generation by using a three-dimensional filtering based on frequency analysis of blurs. In Proc. of ICASSP 2006, Vol. II, 625–628.
    4. Ng, R. 2005. Fourier slice photography. In Proc. of SIGGRAPH 2005, 735–744.


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