“The Role of Hand-Drawn Animation in Disney’s Moana” by Keech, Bibb, Whited and Achorn

  • ©Kim Keech, Rachel Bibb, Brian Whited, and Brett Achorn

  • ©Kim Keech, Rachel Bibb, Brian Whited, and Brett Achorn

  • ©Kim Keech, Rachel Bibb, Brian Whited, and Brett Achorn

  • ©Kim Keech, Rachel Bibb, Brian Whited, and Brett Achorn

  • ©Kim Keech, Rachel Bibb, Brian Whited, and Brett Achorn

  • ©Kim Keech, Rachel Bibb, Brian Whited, and Brett Achorn

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Entry Number: 03

Title:

    The Role of Hand-Drawn Animation in Disney’s Moana

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Abstract:


    The art direction of Moana called for the use of hand-drawn animation to be intimately mixed with the primarily CG film. This direction pushed us to develop new workflows in order to not only achieve the very specific look but also allow for the direct interaction between the various CG and hand-drawn elements. Exploring these workflows has further bridged the gap between hand-drawn animation and CG animation, opening the way for continued exploration into hybrid animation.

References:


    Brian Whited, Eric Daniels, Michael Kaschalk, Patrick Osborne, and Kyle Odermatt. 2012. Computer-assisted Animation of Line and Paint in Disney’s Paperman. In ACM SIGGRAPH 2012 Talks (SIGGRAPH ’12). ACM, New York, NY, USA, Article 19, 1 pages.

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