“Surface-based deformation for disconnected mesh models” by Ogawa and Masuda

  • ©Kenta Ogawa and Hiroshi Masuda

  • ©Kenta Ogawa and Hiroshi Masuda




    Surface-based deformation for disconnected mesh models



    Surface-based deformation [Sorkine 2005] plays an important role to reuse existing mesh models. This technique encodes geometric shapes using linear partial differential equations and deforms mesh models in an interactive manner. However, surface-based deformation cannot consistently deform mesh models that include (1) Multiple disconnected components, (2) T-vertices, and (3) Non-manifold edges. These conditions commonly appear in mesh models. This paper shows how to deform such models consistently.


    1. O. Sorkine 2005. Laplacian Mesh Proceeding. Eurographics STAR State-of-the-Art Report.
    2. H. Masuda, Y. Yoshioka, Y. Furukawa, 2006, Interactive mesh deformation using equality-constrained least squares, Computers and Graphics, Vol.30, No.6, 936–946.

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©Kenta Ogawa and Hiroshi Masuda ©Kenta Ogawa and Hiroshi Masuda

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