“Sketch Interface for 3D Modeling of Flowers” by Ijiri and Igarashi

  • ©Takashi Ijiri, Takeo Igarashi, Shin Takahashi, and Etsuya Shibayama

  • ©Takashi Ijiri, Takeo Igarashi, Shin Takahashi, and Etsuya Shibayama

  • ©Takashi Ijiri, Takeo Igarashi, Shin Takahashi, and Etsuya Shibayama

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Title:

    Sketch Interface for 3D Modeling of Flowers

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Abstract:


    3D flower models are important components for impressive virtual reality environments. However, flowers’ leaves or petals are 3D free curved-surfaces and they are very difficult to model. We present a user interface with which the user can easily model flowers using freehand sketches. The user interfaces for generation, transformation, and copy are specialized to model leaves and petals, and thus it is more intuitive and flexible compared with rule- based modeling systems or library-based approaches.

References:


    M. Okabe and T. Igarashi, “3D Modeling of Trees from Freehand Sketches”, SIGGRAPH 2003 Sketches & Applications.
    P. Prusinkiewicz, et. al.: “The Use of Positional Information in the Modeling of Plants”, SIGGRAPH 2001, pp. 289–300.
    H. Tobita, et. al.: “Flat3D:A Shared Virtual 3D World System for Creative Activities and Communication”· IPSJ JOURNAL 2001 Vol.44 No.02 – 006 (in Japanese).


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