“Rilievo: Artistic Scene Authoring via Interactive Height Map Extrusion in VR” by Eroglu, Schmitz, Martinez, Rusch, Kobbelt, et al. …
Conference:
Type(s):
Title:
- Rilievo: Artistic Scene Authoring via Interactive Height Map Extrusion in VR
Presenter(s)/Author(s):
Abstract:
An authoring environment for artistic creation in VR enables the effortless conversion of 2D images into 3D objects. Artistic elements are extracted and relief sculpting is performed by mixing height maps generated from the input image. The tool is showcased in an analog-virtual workflow in collaboration with a traditional painter.
Additional Images:
![©Sevinc Eroglu, Patric Schmitz, Carlos Aguilera Martinez, Jana Rusch, Leif Kobbelt, and Torsten W Kuhlen](https://history.siggraph.org/wp-content/uploads/2022/03/2020-Art-Papers-Eroglu_Rilievo-Artistic-Scene-Authoring-via-Interactive-Height-Map-Extrusion-in-VR-02.jpg)
![©Sevinc Eroglu, Patric Schmitz, Carlos Aguilera Martinez, Jana Rusch, Leif Kobbelt, and Torsten W Kuhlen](https://history.siggraph.org/wp-content/uploads/2022/03/2020-Art-Papers-Eroglu_Rilievo-Artistic-Scene-Authoring-via-Interactive-Height-Map-Extrusion-in-VR-03.jpg)
![©Sevinc Eroglu, Patric Schmitz, Carlos Aguilera Martinez, Jana Rusch, Leif Kobbelt, and Torsten W Kuhlen](https://history.siggraph.org/wp-content/uploads/2022/03/2020-Art-Papers-Eroglu_Rilievo-Artistic-Scene-Authoring-via-Interactive-Height-Map-Extrusion-in-VR-04.jpg)