“Passive 3D human motion capture” by Kakadiaris and Metaxas

  • ©Ioannis A. Kakadiaris and Dimitris N. Metaxas

Conference:


Type(s):


Interest Area:


    Production & Animation

Title:

    Passive 3D human motion capture

Session/Category Title:   Tracking and Talking


Presenter(s)/Author(s):



Abstract:


    Computer vision and computer graphics formulations and techniques for three-dimensional, model-based motion capture and animation of unconstrained human movement from multiple cameras.

References:


    1 A. Azarbayejani, T. Starner, B. Horowitz, and A. P. Pentland. Visually Controlled Graphics, IEEE Transactions on Pattern Analysis and Machine Intelligence, 15(6):602-605, June 1993.
    2 Norman I. Badler, Cary B. Phillips, and Bonnie L. Webber. Simulating Humans: Computer Graphics Animation and Control, Oxford University Press, New York, NY, 1993.
    3 I. A. Kakadiaris and D. Metaxas. 3D Human Body Model Acquisition from Multiple Views, In Proceedings of the Fifth International Conference on Computer Vision, pp. 618-623, Boston, MA, June 20-22 1995.
    4 I. A. Kakadiaris and D. Metaxas. Model-Based Estimation of 3D Human Motion with Occlusion Based on Active Multi-Viewpoint Selection, In CVPR ’96, pp. 81-87, San Francisco, CA, June 18-20 1996.
    5 A. State, G. Hirota, D. T. Chen, W. F. Garrett, and M. A. Livingston. Superior Augmented Reality Registration by Integrating Landmark Tracking and Magnetic Tracking, In SIGGRAPH 96, pp. 429-438, New Orleans, LA, August 4-9 1996.
    6 T K. Capin, I. S. Pandzic, H. Noser, D. Thalmann, and N. Magnenat Thalmann. Virtual Human Representation and Communication in VLNET, IEEE Computer Graphics and Applications, 17(2):42-53, March-April 1997.


ACM Digital Library Publication:



Overview Page: