“Parallel Algorithms and Architectures for 3D Image Generation” Chaired by Scott Whitman

  • ©Scott Whitman, Kurt Akeley, Dan Baum, William J. Leler, and Douglas(Doug) Voorhies



Entry Number: 28


    Parallel Algorithms and Architectures for 3D Image Generation

Course Organizer(s):



    Course Description

    This course highlights several ongoing research areas within parallel graphics display algorithms and elaborates on the radiosity approach and polygon rendering algorithms. It discusses parallel programming techniques as related to graphics algorithms to provide knowledge of the various issues involved. Principal designers of several graphics workstation architectures present their design philosophy, discuss the field in general, and expand upon future architectures. They discuss how these techniques are used in commercial products and determine the feasibility of true real-time 3D graphics at the workstation level.

Contents/Schedule PDF:

Contributed By:

    Mary Whitton


    Charles Babbage Institute Archives, University of Minnesota

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