“OpenKODE: An Open Mobile Media Development Environment” by Murray, Hall, Bishop, Simpson, Rice, et al. …

  • ©Brian Murray, Chris Hall, Lars Bishop, Robert J. Simpson, Daniel Rice, Nathan Charles, Mark Barnes, and Timo Suoranta

Conference:


Entry Number: 16

Title:

    OpenKODE: An Open Mobile Media Development Environment

Course Organizer(s):



Presenter(s):



Abstract:


    Prerequisites
    Programming experience in C or C++ and some graphics programming experience. Working knowledge of OpenGL and the mathematics of computer graphics is helpful. Experience with video or audio processing is helpful.

    Intended Audience
    Software developers who are targeting the mobile media market. Desktop or workstation application developers who need an introduction to developing for mobile media. Anyone who wants to learn about this exploding market.

    Description
    OpenKODE is an open, cross-platform, royalty-free development environment for mobile media. This cohesive framework includes APIs for 3D graphics, scalable vector graphics, video, audio, and an open digital-asset schema designed for interactive applications. This course provides an overview of each of OpenKODE’s constituent technologies.

     


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