“Opacity optimization for 3D line fields” by Günther, Roessl and Theisel

  • ©Tobias Günther, Christian Roessl, and Holger Theisel




    Opacity optimization for 3D line fields

Session/Category Title: Artistic Rendering & Stylization




    For the visualization of dense line fields, the careful selection of lines to be rendered is a vital aspect. In this paper, we present a global line selection approach that is based on an optimization process. Starting with an initial set of lines that covers the domain, all lines are rendered with a varying opacity, which is subject to the minimization of a bounded-variable least-squares problem. The optimization strives to keep a balance between information presentation and occlusion avoidance. This way, we obtain view-dependent opacities of the line segments, allowing a real-time free navigation while minimizing the danger of missing important structures in the visualization. We compare our technique with existing local and greedy approaches and apply it to data sets in flow visualization, medical imaging, physics, and computer graphics.


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