“Occlusion culling with optimized hierarchical buffering”
Conference:
Type(s):
Interest Area:
- Rendering
Title:
- Occlusion culling with optimized hierarchical buffering
Session/Category Title: Real-Time Rendering
Presenter(s)/Author(s):
Abstract:
Z-buffer hardware can be greatly accelerated by adding a conservative culling stage that employs an optimized variation of hierarchical z-buffering to cull occluded geometry.
References:
1. N. Greene, M. Kass, and G. Miller. Hierarchical Z-Buffer Visibility, Proceedings of ACM SIGGRAPH 93, 231-238.
2. N. Greene. Hierarchical Polygon Tiling with Coverage Masks, Proceedings of ACM SIGGRAPH 96, 65-74.