“Non-line-of-sight Transient Rendering” by Royo, Garcia, Luesia-Lahoz, Marco, Gutierrez, et al. …

  • ©Diego Royo, Jorge A. Garcia, Pablo Luesia-Lahoz, Julio Marco, Diego Gutierrez, Adolfo Munoz, and Adrian Jarabo

Conference:


Type:


Entry Number: 39

Title:

    Non-line-of-sight Transient Rendering

Presenter(s)/Author(s):



Abstract:


    Transient imaging methods often analyze time-resolved light transport for applications such as range imaging, reflectance estimation and, especially, non-line-of-sight (NLOS) imaging, which targets the reconstruction of hidden geometry using measurements of indirect diffuse reflections emitted by a laser. Transient rendering is a key tool for developing such new applications. In this work, we introduce a set of simple, yet effective subpath sampling techniques targeting transient light transport simulation in occluded scenes. We analyze the usual capture setups of NLOS scenes, where the light and camera indirectly aim at hidden geometry through a secondary surface. We leverage that configuration to reduce the integration path space. We implement our techniques in our modified version of Mitsuba 2, adapted for transient light transport, allowing us to support parallelization, polarization, and differentiable rendering.

References:


    Wenzheng Chen, Fangyin Wei, Kiriakos N Kutulakos, Szymon Rusinkiewicz, and Felix Heide. 2020. Learned feature embeddings for non-line-of-sight imaging and recognition. ACM Transactions on Graphics (TOG) 39, 6 (2020), 1–18.Google ScholarDigital Library
    Julian Iseringhausen and Matthias B Hullin. 2020. Non-line-of-sight reconstruction using efficient transient rendering. ACM Transactions on Graphics (TOG) 39, 1 (2020), 1–14.Google ScholarDigital Library
    Adrian Jarabo and Victor Arellano. 2018. Bidirectional rendering of vector light transport. In Computer Graphics Forum, Vol. 37. Wiley Online Library, 96–105.Google Scholar
    Adrian Jarabo, Julio Marco, Adolfo Munoz, Raul Buisan, Wojciech Jarosz, and Diego Gutierrez. 2014. A framework for transient rendering. ACM Transactions on Graphics (ToG) 33, 6 (2014), 1–10.Google ScholarDigital Library
    Xiaochun Liu, Ibón Guillén, Marco La Manna, Ji Hyun Nam, Syed Azer Reza, Toan Huu Le, Adrian Jarabo, Diego Gutierrez, and Andreas Velten. 2019. Non-line-of-sight imaging using phasor-field virtual wave optics. Nature 572, 7771 (2019), 620–623.Google Scholar
    Merlin Nimier-David, Delio Vicini, Tizian Zeltner, and Wenzel Jakob. 2019. Mitsuba 2: A retargetable forward and inverse renderer. ACM Transactions on Graphics (TOG) 38, 6 (2019), 1–17.Google ScholarDigital Library
    Adithya Pediredla, Ashok Veeraraghavan, and Ioannis Gkioulekas. 2019. Ellipsoidal path connections for time-gated rendering. ACM Transactions on Graphics (TOG) 38, 4 (2019), 1–12.Google ScholarDigital Library
    Chia-Yin Tsai, Aswin C Sankaranarayanan, and Ioannis Gkioulekas. 2019. Beyond Volumetric Albedo–A Surface Optimization Framework for Non-Line-Of-Sight Imaging. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition. 1545–1555.Google ScholarCross Ref


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