“Near-eye light field displays” by Lanman and Luebke

  • ©Douglas Lanman and David P. Luebke




    Near-eye light field displays



    We propose a light-field-based approach to near-eye display that allows for thin, lightweight head-mounted displays capable of depicting accurate accommodation, convergence, and binocular disparity depth cues. Our near-eye light field displays depict sharp images from out-of-focus display elements by synthesizing light fields corresponding to virtual scenes located within the viewer’s natural accommodation range. While sharing similarities with existing integral imaging displays and microlens-based light field cameras, we optimize performance in the context of near-eye viewing. Near-eye light field displays support continuous accommodation of the eye throughout a finite depth of field; as a result, binocular configurations provide a means to address the accommodation-convergence conflict occurring with existing stereoscopic displays. We construct a binocular prototype and a GPU-accelerated stereoscopic light field renderer.


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    2. Pamplona, V. F., Oliveira, M. M., Aliaga, D. G., and Raskar, R. 2012. Tailored displays to compensate for visual aberrations. ACM Trans. Graph. 31, 4, 81:1–81:12.

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