“Multi-Resolution Sound Rendering”
Conference:
Type(s):
Title:
- Multi-Resolution Sound Rendering
Session/Category Title: Haptics and Sound
Moderator(s):
Abstract:
We present a new approximation technique based on hierarchical stochastic sampling that allows sound rendering in highly com- plex acoustic environments, i.e. scenes containing a large number of sound sources. We apply the algorithm to render scenes with many individual sources (such as a football stadium) and to auralize simulations of global sound propagation.
References:
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