“More sketchy, more AR, more fun!” by Haller, Landerl and Billinghurst
Conference:
Type(s):
Title:
- More sketchy, more AR, more fun!
Presenter(s)/Author(s):
Abstract:
Augmented Reality (AR) based entertainment applications are becoming more and more attractive and popular. A lot of effort has been put in improving AR interfaces, finding novel interaction techniques, but less work has been spent on improving the rendering quality. Is there a way to make AR installations more visually appealing and fun?
References:
1. Curtis, C. 1999. Non-photorealistic animation. In Proc. ACM SIGGRAPH 1999, ACM Press.
Additional Images:
![©Michael Haller, Florian Landerl, and Mark Nathan Billinghurst](https://history.siggraph.org/wp-content/uploads/2024/04/2005-Poster-035-Haller_More-Sketchy-More-AR-More-Fun-03.jpg)
![©Michael Haller, Florian Landerl, and Mark Nathan Billinghurst](https://history.siggraph.org/wp-content/uploads/2024/04/2005-Poster-035-Haller_More-Sketchy-More-AR-More-Fun-04.jpg)