“MoCCA: motion capture cloth analysis” by Rowland and Imrie

  • ©Chris Rowland and Pat Imrie




    MoCCA: motion capture cloth analysis



    Our project investigates the re-tasking of digital cloth simulation for purposes beyond entertainment. We are simulating applications where garments are employed to support the deployment of a range of wearable technologies (e.g. search and rescue, criminal investigation, counter terrorism) In these cases it is useful to be able to accurately predict the behaviours of various materials in a range of environments and scenarios.


    1. Baraff, D., Kass, M., and Witkin, A. 2003. Untangling Cloth. In Computer Graphics (Proceedings of Siggraph 03), ACM, 862–870.
    2. Baraff, D., And Witkin, A. 1998. Large Steps in Cloth Simulation. In Computer Graphics (Proceedings of Siggraph 98), ACM, 43–54.
    3. DeRose, T., Kass, M., and Truon, T. 1998. Subdivision Surfaces in Computer Animation. In Computer Graphics (Proceedings of Siggraph 98), ACM, 85–94.
    4. Terzopoulos, G., and Fleischer, K. 1988. Deformable Models. In Visual Computer 4, ACM, 306–331.

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