“Mixed Resolution Graphics Technology” by Ono, Puey and Bolz

  • ©Makoto Ono, Paul Puey, and Jeff Bolz

  • ©Makoto Ono, Paul Puey, and Jeff Bolz

  • ©Makoto Ono, Paul Puey, and Jeff Bolz

Conference:


Type:


Entry Number: 098

Title:

    Mixed Resolution Graphics Technology

Presenter(s)/Author(s):



Abstract:


    Due to the LCD display technology revolution, the latest pixel pitches are over 200 ppi (pixels per inch), which is over twice the density of the very common 15” 1024×768 pixel displays (85 ppi). Higher density displays can help users understand images (such as satellite images or medical images), and can support more realistic rendering.
    On the other hand, if the software is not aware of the pixel density (and physical pixel size), the rendered object becomes physically smaller on a higher density display. Though most OSs provide methods to obtain pixel density, many programs tend to define the key user interface components using pixel counts that make GUI objects too small to use on higher resolution displays.

References:


    1. nVIDIA ForceWare (http://www.nvidia.com/page/software.html)
    2. Portrait Displays LiquidView®, LiquidSurf® (http://www.portrait.com/)
    3. Furuichi, S., Ohara, M., and Kawase, K., 2002. Published Patent Application in Japan # 2002–27852

Keyword(s):



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