“mediaBlocks: physical containers, transports, and controls for online media” by Ullmer, Ishii and Glas

  • ©Brygg Ullmer, Hiroshi Ishii, and Dylan Glas

Conference:


Type:


Title:

    mediaBlocks: physical containers, transports, and controls for online media

Presenter(s)/Author(s):



Abstract:


    We present a tangible user interface based upon mediaBlocks: small, electronically tagged wooden blocks that serve as physical icons (“phicons”) for the containment, transport, and manipulation of online media. MediaBlocks interface with media input and output devices such as video cameras and projectors, allowing digital media to be rapidly “copied” from a media source and “pasted” into a media display. MediaBlocks are also compatible with traditional GUIs, providing seamless gateways between tangible and graphical interfaces. Finally, mediaBlocks act as physical “controls” in tangible interfaces for tasks such as sequencing collections of media elements.

References:


    1. Apple Computer, Inc. Apple Human Interface Guidelines: The Apple Desktop Interface. New York: Addison Wesley, 1987.]]
    2. Brave, S., and Dahley, A. inTouch: A Medium for Haptic Interpersonal Communication. In CHI’97 Extended Abstracts, pp. 363-364.]]
    3. Crampton Smith, G. The Hand That Rocks the Cradle. I.D., May/June 1995, pp. 60-65.]]
    4. Denckla, B. Rogus C++ MIDI Suite. http ://theremin. media, mit. edu/rogus/]]
    5. Fitzmaurice, G., Ishii, H., and Buxton, W. (1995). Bricks: Laying the Foundations for Graspable User Interfaces. Proc. of CHI’ 95, pp. 442-449.]]
    6. Fitzmaurice, G. Graspable User Interfaces. Ph.D. Thesis, University of Toronto, 1996.]]
    7. Gorbet, M., Orth, M., and Ishii, H. Triangles: Tangible Interface for Manipulation and Exploration of Digital Information Topography. In Proc. of CHI’98.]]
    8. Ishii, H., and Ullmer, B. Tangible Bits: Towards Seamless Interfaces between People, Bits, and Atoms. In Proc. of CHI’ 97, pp. 234-241.]]
    9. Mackinlay, J., Robertson, G., & Card, S. The Perspective Wall: Detail and context smoothly integrated. In Proc. of CHI’91, pp. 173-179.]]
    10. Poor, R. The iRX 2.0 …where Atoms meet Bits. http ://ttt. media, mit. edu/pia/Research/iRX2/]]
    11. Rekimoto, J. Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments. In Proc. of UIST’97, pp. 31-39.]]
    12. Resnick, M., Berg, F., et al. Digital Manipulatives: New Toys to Think With. In Proc. of CHI’98.]]
    13. Suzuki, H., Kato, H. AlgoBlock: a Tangible Programming Language, a Tool for Collaborative Learning. In Proc. of 4th European Logo Conference, Aug. 1993, Athens Greece, pp. 297-303.]]
    14. Ullmer, B. 3wish: Distributed {incr Tcl} Extensions for Physical-World Interfaces. In Proc. of Tcl/Tk’97, pp. 169- 170.]]
    15. Ullmer, B., and Ishii, H. The metaDESK: Models and Prototypes for Tangible User Interfaces. In Proc. of UIST’97, pp. 223-232.]]
    16. Weiser, M. The Computer for the 21st Century. In Scientifi’c American, 265(3), pp. 94-104.]]


ACM Digital Library Publication:



Overview Page: