“Low level intelligence for low level character animation” by Isla and Blumberg
Conference:
Type(s):
Interest Area:
- Application
Title:
- Low level intelligence for low level character animation
Session/Category Title: Artificial Intelligence
Presenter(s)/Author(s):
Abstract:
It has been suggested that investing animated characters with low-level cognitive models can allow a rich set of low-level behavior to be produced automatically. For example, a character that has the cognitive capability of Object Persistence can intelligently direct its gaze over a scene and even respond emotionally to certain world events. This level of cognitive modeling allows for complete behavioral control by a human controller or a script, if that degree of control is necessary for the application.
References:
1. Isla, D. and Blumberg, B. 2002. Object Persistence for Synthetic Creatures. In Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS), Bologna, Italy.