“Low level intelligence for low level character animation” by Isla and Blumberg

  • ©

Conference:


Type(s):


Interest Area:


    Application

Title:

    Low level intelligence for low level character animation

Session/Category Title:   Artificial Intelligence


Presenter(s)/Author(s):



Abstract:


    It has been suggested that investing animated characters with low-level cognitive models can allow a rich set of low-level behavior to be produced automatically. For example, a character that has the cognitive capability of Object Persistence can intelligently direct its gaze over a scene and even respond emotionally to certain world events. This level of cognitive modeling allows for complete behavioral control by a human controller or a script, if that degree of control is necessary for the application.

References:


    1. Isla, D. and Blumberg, B. 2002. Object Persistence for Synthetic Creatures. In Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS), Bologna, Italy.


ACM Digital Library Publication:



Overview Page: