“Light Field Rendering with Triangular Viewpoint Mesh” by Kim and Hahn

  • ©Dongho Kim and James K. Hahn

Conference:


Type:


Interest Area:


    Application

Title:

    Light Field Rendering with Triangular Viewpoint Mesh

Session/Category Title:   Light Fields


Presenter(s)/Author(s):



Abstract:


    In this new light field rendering scheme, viewpoints are located at the vertices of triangular mesh. Rendering error can be reduced because smaller number of the image samples are used.

References:


    1. Levoy, M. & Hanrahan, P. (1996). Light field rendering. Proceedings of SIGGRAPH 96, 31-42.
    2. Chai, J., Chan, S., Shum, H., & Tong, X. (2000). Plenoptic sampling. Proceedings of SIGGRAPH 2000, 307-318.
    3. Isaksen, A., McMillan, L., & Gortler, S.J. (2000). Dynamically reparameterized light fields. Proceedings of SIGGRAPH 2000, 297-306.
    4. URL: www-graphics.stanford.edu/software/lightpack/lifs.html


Overview Page: