“Interactive rubber-sheeting using dynamic triangulation” by Wu, Levin and Wade

  • ©Xiaqing Wu, Eugene Levin, and Geoff Wade

  • ©Xiaqing Wu, Eugene Levin, and Geoff Wade

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Title:

    Interactive rubber-sheeting using dynamic triangulation

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Abstract:


    We present a new rubber-sheeting algorithm that is easy to use, computationally efficient, and able to generate accurate and high quality results (Figure 1) 1. The need of such a rubber-sheeting method arises naturally in the GIS industry, as more and more companies start to provide web-based GIS services for general users.

References:


    1. Fogel, D. N., and Tinney, L. R., 1996. Image registration using multiquadric functions, the finite element method, bivariate mapping polynomials and thin plate spline. Technical Report, National Center for Geographic Information and Analysis.
    2. White, M. S., and Griffin, P. 1985. Piecewise linear rubber-sheet map transformation. The American Cartographer 12, 2, 123–131.
    3. Wu, X., and Johnstone, J. K. 2006. Delaunay-based polygon morphing across a change in topology. In Proceedings of International Conference on Computational Science and its Applications (ICCSA), LNCS, Springer-Verlag.


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©Xiaqing Wu, Eugene Levin, and Geoff Wade

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