“Implicit Integration for Robust Collision-Free Crowd Simulation” by Karamouzas, Sohre, Narain and Guy

  • ©Ioannis Karamouzas, Nick Sohre, Rahul Narain, and Stephen J. Guy

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Title:

    Implicit Integration for Robust Collision-Free Crowd Simulation

Session/Category Title: Simulation for Virtual Worlds


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Abstract:


    Large multi-agent systems such as crowds involve inter-agent interactions that are typically anticipatory in nature, depending strongly on both the positions and the velocities of agents. We show how the nonlinear, anticipatory forces seen in multi-agent systems can be made compatible with recent work on energy-based formulations in physics-based animation, and propose a simple and effective optimization-based integration scheme for implicit integration of such systems. We apply this approach to crowd simulation by using a state-of-the-art model derived from a recent analysis of human crowd data, and adapting it to our framework. Our approach provides, for the first time, guaranteed collision-free motion while simultaneously maintaining high-quality collective behavior in a way that is insensitive to simulation parameters such as time step size and crowd density. These benefits are demonstrated through simulation results on various challenging scenarios and validation against real-world crowd data.

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