“Image-Based Rendering for Animated Deforming Objects” by Kawasaki, Aritaki, Ooishi, Ikeuchi and Sakauchi

  • ©Hiroshi Kawasaki, Hiroyuki Aritaki, Takeshi Ooishi, Katsushi Ikeuchi, and Masao Sakauchi

Conference:


Type:


Interest Area:


    Technical

Title:

    Image-Based Rendering for Animated Deforming Objects

Session/Category Title:   Image-Based Rendering


Presenter(s)/Author(s):



Abstract:


    This technical sketch presents a description of how an image-based rendering (IBR) technique can be used to produce photo-realistic animation of real-world objects that usually have non-rigid-surface effects (for example, animal fur and velvet).

References:


    1. Miller, G., Rubin, S., & Ponceleon, D. (1998). Lazy decompression of surface light fields for precomputed global illumination. Rendering Techniques (Eurographics Proceedings), June 1998.
    2. Nishino, K., Sato, Y., & Ikeuchi, K. (1999). Appearance compression and synthesis based on 3D model for mixed reality. Proceedings of Seventh International Conference on Computer Vision.
    3. Wood, D., Azuma D., Aldinger, W., Curless, B., Duchamp, T., Salesin, D., & Steutzle, W. (2000) Surface light fields for 3D photography. Proceedings of SIGGRAPH 2000.


Overview Page: