“Hair motion capturing from multiple view videos” by Fukusato, Iwamoto, Kunitomo, Suda and Morishima

  • ©Tsukasa Fukusato, Naoya Iwamoto, Shoji Kunitomo, Hirofumi Suda, and Shigeo Morishima




    Hair motion capturing from multiple view videos



    To create a realistic virtual human, hair animation is an indispensable factor. Many hair simulation methods have been proposed so far, but simulating realistic hair motion such as considering an effect of turbulent flow and friction among enormous amount of hairs is still one of the challenging phenomena. Thus, to reproduce hair motion which includes these desirable features, capturing real hair motion has advantages compared with simulated one. Ishikawa et al. [2007] used a motion capture system and tracked some reflective makers placed on some strands. They successfully reproduce hair motions including an effect of turbulent flow, but since they put on some markers which have weight and only captured sparse strands which mean friction among others is ignored, it is still far from real hair motion.


    1. Takahito Ishikawa et al, “Hair motion reconstruction using motion capture system”, In ACM SIGGRAPH 2007, posters.
    2. Linjie Luo et al. “Dynamic hair Capture” Technical Report TR-907-11, Princetion University, August 2011.

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