“Geometry Synthesis” by Lagae, Dumont and Dutré

  • ©

  • ©

  • ©

  • ©

  • ©

  • ©

Conference:


Type(s):


Title:

    Geometry Synthesis

Session/Category Title:   Squash, Stretch, and Repeat


Presenter(s)/Author(s):



Abstract:


    Geometry synthesis relates to geometry modeling much like texture synthesis relates to texture modeling. Textures can be created by hand, generated procedurally, or synthesized from existing textures. Likewise, geometry can be modeled by hand, and specific types of geometry can be generated procedurally. However, there are currently no techniques to generate geometry by example.

References:


    Lagae, A., Dumont, O., and Dutré, P. 2004. Geometry synthesis. Technical Report CW 381, Department of Computer Science, Katholieke Universiteit Leuven, Leuven, Belgium.
    Liang, L., Liu, C., Xu, Y.-Q., Guo, B., and Shum, H.-Y. 2001. Real-time texture synthesis by patch-based sampling. ACM Trans. Graph. 20, 3, 127–150.


PDF:



ACM Digital Library Publication:



Overview Page: