“Geometry sequence based progressive mesh compression”




    Geometry sequence based progressive mesh compression


    Nowadays computer graphics applications are widely applied in various fields. Due to the limitations of storage, transmission or display constraints, the compression, especially progressive compression of 3D meshes, is becoming a more and more urgent research topic. A lot of schemes have been proposed for compressing progressive meshes. However, there is still no common framework or international standard of compressing mesh, which restricts the application of meshes. In comparison, 2D video compression is a well-studied topic over the past decades and many international standards like MPEG 2, MPEG 4, have already been widely accepted by the industry.


    1. Gu, X., Gortler, S. J., and Hoppe, H. 2002. Geometry images. In ACM SIGGRAPH 2002, 355–361.

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